This is more like targeted movement. One click moves you from a set of coordinates to the next. public float TravelTime = 0f; public float Speed = 2; void Update(){ transform.position =Read More…
Animation – Set Speed
public float Speed = 2; public Animator Animation; void Start() { Animation = GetComponent<Animator>(); } void Update() { //Animation Speed Animation.SetFloat(“AnimationSpeed”, Speed); }
Blender Configuration Files
BlenderConfig Zip Version BlenderConfig This is our configuration files as of Bender 2.78a. The read me text is inside. And it has been properly set to be 2x Unity Base size system. Read More…
Texture Motion/Animation
public float textureSpeed = .5f; // Update is called once per frame void Update () { GetComponent<Renderer>().sharedMaterial.mainTextureOffset = new Vector2(0, Time.time * textureSpeed); }
Welcome Life Saver
We had it with writing code on paper and trying to make a cheat sheet that got longer and longer. This is the next best thing. Our own document system that worksRead More…